Download the Wraith demo!

February 4th, 2010

Hi Everyone,

After  a half year of struggling with a new engine, and the lovely 3d program’s called 3ds Max and Maya, we finally managed to pull it off.
We finished the demo a few days ago and its online to download for you all!

A lot of problems came up, and oh boy did we curse, but we are happy with the result after all.
We hope you too do enjoy playing the small demo!

We will also publish the source code soon for you!

Read the rest of this entry »

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Busy Busy Busy :o

January 19th, 2010

Its along time since we have post something new here and there is a very simple explanation for that. Its BUSY, VERY BUSY! :o

They announced our deadline and it’s already less than 2 weeks from know :o   its ON! ;)

I’ve been very busy getting the collision detection to work properly and I guess its going to take me a few more days before it’s ready. After that our hands stay full with work. A few things I need to do before the deadline: Read the rest of this entry »

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How are we doing?

December 13th, 2009

Hey guys & girls,

As I speak there’s a lot happening, we only have a few weeks until the deadline and much work needs to get done before that. Luckily we have a vacation between now and the deadline so we have 2 extra weeks that we can spend on getting it done in time. Read the rest of this entry »

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Basic Prototype

November 28th, 2009

Hey all,

After a long time we ave a Basic prototype! This means that we can give you an idea of whats coming up.

First of all, the level that you see is only to display some assets that we are going to use to build the real level.

The prototype has some cool functions like real jump physics, basic  shadow and movement. Read the rest of this entry »

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