Archive for the ‘Other Articles’ Category

FBX problem fixed!

Monday, November 9th, 2009

We have fixed the problem, it had to do with the smooting of animations. (thank you Achmad)
If you have this problem and you have Maya you can fix it this way:
(make sure you save a file before the first action, do this if you want to test or if you have all the animations ready)

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FBX Weird animation glitch

Sunday, November 8th, 2009

Hey all,

Since a few weeks we have got some trouble with exporting to FBX. This is needed to get our character in the game. Stefan has modeled the character in Maya and also rigged and weight painted it, but when we want to export to FBX the model gets glitches.

We believe the glitches get in when we export because in the track editor or the maya timeline we cant find weird things.

Has anyone any idea what the problem can be ? If so please contact us…

Greets The Awesum Games Team

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Our first post !

Sunday, September 13th, 2009

Hi all,

A little introduction…

Who are we:

We are three students studying Game Design and Development on the Eindhovense school in the Netherlands. We created this company in a school assignment but because we all liked it so much we decided to make it our own company ! Because we are all three studing we will use this for ours school projects but we intend to build our own games in the future !

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